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本篇paper代写- The development of animation industry讨论了动画产业的发展。欧美动画以动画电影为起点,凭借领先全世界的先进的数字媒体科技,以精美细致的画面,跌宕起伏的故事情节,以及特有的美式幽默,成为商业动画界的佼佼者。日本的动画产业体系文化可以说是举世闻名,被誉为“动漫之国”其动漫产业产量的输出在历年来都一直处于世界领先地位。与美国以动画电影为起点相比,日本主要借助电视动画,ova等剧集形式为依托作为动画的主要传播手段。另外,韩国的动画产业依靠大量的日本外包动画业务扶持逐渐发起与兴起,由于韩国的政策等情况,韩国的动画作品的导向需要对整体文化产业链的整体起到带动作用。韩国的动画产业是一种以动画IP作为文化元素融入城市的载体中去,这样动画的文化与城市文化也就有了交集息息相关,共同发展。本篇paper代写51due代写平台整理,供大家参考阅读。

At present, the development of animation in European countries takes the United States as an example. Starting from animation films, European and American animations have become the leaders in the commercial animation industry by virtue of the advanced digital media technology leading the world, exquisite and detailed pictures, ups and downs of the story, and unique American humor. The animation industry has a relatively mature industrial system. Due to the leading technology and the pursuit of innovation and technical innovation in the production of animation, the box office of animated film series released in cinemas is always high. Take Disney as an example. In the early stage, Mickey Mouse and Donald Duck series achieved a series of success, and they did not abandon their foundation, constantly improving their image, launching books and animations. Also benefit from special at the time, without such, Disney created their own a set of animation system of fairy tales, created the Disney's fairy tale world, the same influence in the industry to expand at the same time, established the Disney theme park, in various countries in the innovation of new animated films at the same time, the park will be updated as new image, image has also become a popular brand will continue in one hundred received and the cause of the sustained development. And the king of copyright Disney company will be peripheral products into the world market, obtained a great deal of revenue. Disney created classic films such as the little mermaid, the lion king and toy story from 1989 to 2000, which became a milestone in the world of CG animation. But because audiences are tired of the Disney type touch panel commercial movies, Disney has begun to transition, from around the world, break through the creation form, as well as technical innovation, such as the "mulan", "city of wild animals", "dreams", can let a person feel amazing every work, so from the animation itself is excellent, aggressive marketing, strict copyright protection and knowledge was a commercial success.

Asian countries take Japan and South Korea as an example. Japan's animation industry system and culture can be said to be world-famous, and it is known as "the country of animation". Its output of animation industry has been in the leading position in the world over the years. Compared with the starting point of animated films in the United States, Japan mainly relies on TV animation, ova and other drama forms as the main means of transmission of animation. To put it simply, Japanese animation industry can be composed of manga, TV animation, film animation and games, forming a stable relationship of an iron triangle. However, in the embryonic period of Japanese animation, European and American animations were widely welcomed by the public, while local animations were also neglected. Faced with this has inspired people with lofty ideals to create the enthusiasm of national animation. Therefore, Japan has successfully explored its own path in the process of innovation. It can be said that after a hundred years of changes, Japanese animation gradually transformed from the educational tool of militarism into a means to promote the national native culture, revitalize the national economy and enhance the country's international status, and became the Japanese characteristic of "building a nation by culture". Represented by tezuka pest series "astro boy", "black jack black jack", "forest emperor" and so on, has received widespread praise from all walks of life at the time, and therefore the Japanese animation began to move towards the world, to stabilize the Japanese animation TV market, it is worth mentioning that as a turning point, improve the visibility and influence of the animation, greatly improving the pitchman social status, so in the case of the state shall pay attention to, and the birth of a new batch of excellent pitchman. For example, free animators like hayao miyazaki have created a series of excellent animation works, which not only have excellent animation production, but also are rich in profound philosophical thoughts, which have been widely spread and become world-class animation masters. Moreover, world-class evaluation has also successfully promoted the social status of animation in Japan. Subsequently, miyazaki hayao's "princess mononoke" and "spirited away" won various awards at home and abroad. Miyazaki hayao's works not only retain the artistic and social features of animation works, but also ensure the market profits and wide dissemination.

Tezuka pest animation has brought the world animation industry innovation and shock and hayao miyazaki is considered to be "can from Disney World animation another peak", Japan also therefore had two pitchman to build museums, tezuka pest memorial hall and three eagle sen art museum, attracting people all over the world come to visit, amazing, imagine their positions in Japan.

In the digital era, Japan has created a new animation industry constitution, and the animation production committee has gradually replaced the independent producer. Production committee refers to the number of related enterprises, in the form of any combination or anonymous combination, to invest 10 capital. Under the premise of separating animation production and commercial development, the operation system of joint investment, joint risk and joint benefit is formed. Due to the diversification of investment themes, the market forecast and analysis is more professional, to ensure the integrity of the overall operation plan. Therefore, the animation peripheral has become the most profitable link. Take pokemon for example, the overseas revenue has reached 38 billion yen, while the peripheral development revenue has reached 1.2 billion yen. The authorization of Pikachu's image has created a revenue of 3 trillion yen, which has become a classic case of animation peripheral development in the world. Japanese animation culture, therefore, also performed in the streets of Japan, small to merchant's advertisement, trolley warning signs on the subway, everywhere embodies the characteristics of animation culture, not only that, the Japanese famous animation culture district, east of akihabara, all of them are in the buildings surrounding the sale of animation and animation, the virtual character set to show real entity, steady and stable of Japanese animation industry chain, to promote the prosperity of the market.

South Korea's animation industry began to rely on a large number of Japanese animation outsourcing business support initiated and rise gradually, such as South Korea's policy situation, South Korea's animation work guidance to culture to the whole industry chain of the overall play a leading role, so the south Korean IP industry is relatively developed, such as social software through the network line a thriving linefriends, shop to make a lot of themes, simple lovely widespread image through image is popular among young people. South Korea's animation industry is a kind of animation IP as a cultural element into the carrier of the city, so the animation culture and the city culture have intersection and are closely related, common development. This makes Korean animation industry in a unique way in a short period of time, and has received considerable response.

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